Introduction

Navigation:  Overview >

Introduction

Return to chapter overviewNext page

 

 

A graphics course

 

by Wolfgang Theiss

 

 

W. Theiss – Hard- and Software

Phone: + 49 241 5661390        Fax:     + 49 241 9529100

e-mail: theiss@mtheiss.com    

web: www.mtheiss.com

 

January 2012

 

Programs like SCOUT, CODE or SPRAY are object oriented which means that many program components (e.g. optical constant objects) show up in several applications. This simplifies program development, but also the handling of the software products by the user who benefits from a unique program control philosophy.

The general features of many objects developed by W.Theiss - Hard and Software regarding their graphical output are described in this manual which is a reference for several of our applications. You will learn what you can expect from 2D and 3D graphics and how you get it.

 

2D graphics

3D graphics