- 2 -

2D

IconThe View_RT utility
IconLinear array

- 3 -

3D

IconThe View_RT utility
IconLinear array

- A -

a*

About SPRAY

absorber

Absorbing

IconCircular light source
IconRectangular detector
IconScreen
IconLinear array

absorption

IconSimulation logic
IconOverview
IconMie scatterers
IconFluorescent scatterers
IconComposite scatterers
IconThe RT file format
IconIdeal diffusor
IconSpecular and diffuse reflection
IconGrave

absorption coefficient

IconExtended Mie scatterers
IconLayer stacks

absorption spectrum

IconGrave
IconAbsorbing material

Activation

activity

air/water surface

algorithm

IconSimulation logic
IconOverview

amplitude

IconPeriodic surface texture
IconHow many rays do you need?

angle

IconThe RT file format
IconSphere segment
IconATR crystal
IconObject parameters

angle dependence

angle distribution

angle resolution

IconLayer stacks
IconSpherical detector arrays
IconSpectral range and angle resolution

angles of incidence

angular dependence

IconSpherical detector arrays
IconSpectral range and angle resolution

aperture

array

IconScreen
IconLinear array
IconCemetery

Array detector I

Array detector III

Array detectors (OLE)

array_detector_value

assignment

ATR

ATR crystal

automation

automation clients

automation server

average

average volume

averaging

axis vector

IconCylinder (closed)
IconComplex objects: Subobject types

- B -

b*

background

bitmap

bitmaps

black

blue light

bottom halfspace

IconExtended Mie scatterers
IconOverview
IconLayer stacks

box

IconVolume light source
IconRectangular box
IconEllipsoid segment
IconParaboloid segment

brightness

Buttons

- C -

C++

camera

IconOverview
IconRendered view

camera views

Cameras

CCD camera

center

charts

Circle

IconCircle
IconUser-defined surface: Circular basis
IconComplex objects: Introduction
IconComplex objects: Subobject types

Circular aperture

Circular interface

circular light source

IconFluorescent scatterers
IconCircular light source
IconSpherical detector arrays

client PC

IconOverview
IconClient PCs: The tool NIGHTSHIFT

clients

clipboard

Closed cylinder

Closed volumes

clouds

cm

coating

IconExtended Mie scatterers
IconSpherical detector arrays

Coating Designer

CODE

Collect

IconThe new user-interface of version 2.4
IconThe View_RT utility
IconRectangular detector
IconLinear array

collections of spheres

color

IconThe new user-interface of version 2.4
IconRectangular detector
IconRendered view

color coordinates

color dialog

colors

Comments

Complex objects

IconComplex objects: Introduction
IconComplex objects: Subobject types
IconComplex objects: Creating input data

Composite scatterers

composition

computational speed

computational time

concentrator

Cone

IconWhy using spectral ray tracing?
IconCircular light source
IconCone
IconPeriodic surface texture
IconComplex objects: Subobject types

cone angle

IconRectangular light source
IconCircular light source
IconSpherical detector arrays

configuration

IconStrategy for distributed computing
IconHandling the OLE server

Connect

Continuous scattering media

continuum

continuum scatterers

control operation

Converging lens

coordinates

IconComplex objects: Introduction
IconComplex objects: Subobject types
IconComplex objects: Creating input data

Copy

IconOverview
IconComplex objects: Creating input data

corner

CreateObject

critical angle

cross product

IconRectangular light source
IconTriangle

cross section

Cylinder

IconWhy using spectral ray tracing?
IconFluorescent scatterers
IconCylinder (closed)
IconCylinder (open)
IconDiverging lens
IconUser-defined surface: Circular basis
IconComplex objects: Subobject types

cylinders

cylindrical surface

- D -

D65

Data Factory

IconThe new user-interface of version 2.4
IconFluorescent scatterers
IconIdeal diffusor
IconRectangular detector
IconUser-defined surface: Rectangular basis

database

IconThe new user-interface of version 2.4
IconOptical constants

daytime

De-activation

Declaration

delay

Delphi

Demo video

density

design

destroy

detected fraction

detected fraction (OLE)

detector

IconRectangular detector
IconLinear array
IconSpherical detector arrays
IconRetrieving results
IconVideo generation

detector array

detector signal (OLE)

detector spectrum

detectors

dialog

dielectric constant

dielectric function

dielectric functions

diffuse

Diffuse reflection

diffusion

diffusor

Digit

dimensions

direction

IconSimulation logic
IconSpherical detector arrays

display

distance

IconSimulation logic
IconOverview
IconUser-defined surface: Rectangular basis
IconObject parameters

distributed computing

IconThe new user-interface of version 2.4
IconOverview
IconMaster PC
IconStrategy for distributed computing

distribution

distribution of radiation

Diverging lens

Doing the simulation (OLE)

DOS box

drag

drag&drop

IconOptical constants
IconComposite scatterers
IconIdeal diffusor
IconPoint light source
IconRectangular detector

Duplication of objects

dust

- E -

edges

efficiency

Ellipsoid

IconEllipsoid segment
IconComplex objects: Subobject types

emission cone

energy

IconFluorescent scatterers
IconSpectral range and angle resolution

energy shift

examples

Excel

IconComplex objects: Creating input data
IconOverview
IconSimulation parameters

Export

Extended Mie scatterers

- F -

F4

F5

F6

F7

fiber

file formats

filename

flight

fluorescence

IconSimulation logic
IconFluorescent scatterers
IconFluorescent Mie scatterers

fluorescent Mie scatterers

Fluorescent scatterers

focal point

focus

folder

foreground

formula

forward scattering

frame

frequency

IconSimulation logic
IconSpectral range and angle resolution

Frequency scan

function

function key

- G -

General scatterer

IconGeneral scatterers
IconSpherical detector arrays

geometric objects

IconThe new user-interface of version 2.4
IconOverview

Geometric objects (OLE)

geometric scenery

geometrical objects

geometry information

geometry objects

glass

glass brick

glass prism

graph

graphics

graphics course

grave

IconGrave
IconCemetery

gray level

- H -

halfspace

IconOptical constants
IconExtended Mie scatterers

halfspaces

Hardware protection

Height vector

Hide

hit

hit point

host

host material

IconMie scatterers
IconThe RT file format

How many rays

- I -

identification

illumination

import

IconGeneral scatterers
IconComplex objects: Introduction

import RT data (OLE)

infinity

Information panel

infrared spectroscopy

inhomogeneities

ini

initialization

inside

installation

IconOverview
IconClient PCs: The tool NIGHTSHIFT

intensity distribution

intensity needles

interactions

interface

IconWhy using spectral ray tracing?
IconOptical constants
IconOverview
IconPre-defined interfaces
IconIdeal diffusor
IconSpecular and diffuse reflection
IconAbsorbing material
IconCircle
IconComplex objects: Introduction

interface assignment

interface objects

IconOverview
IconSpectral range and angle resolution

interfaces

IconOverview
IconRectangular interface

Interfacing

interference

internal reflection

inverted

isotropic scattering

- K -

K

IconGeneral scatterers
IconComposite scatterers

- L -

L*

LabView

Lambertian

IconIdeal diffusor
IconSpecular and diffuse reflection

law of reflection

layer

layer stack

IconOptical constants
IconExtended Mie scatterers
IconConverging lens

Layer stacks

IconThe new user-interface of version 2.4
IconLayer stacks

layered spheres

LayeredSphere.exe

length

unit

lens

IconConverging lens
IconDiverging lens

licence information

light beam

light scattering

IconFluorescent Mie scatterers
IconOverview

Light source

IconOverview
IconRectangular light source
IconVolume light source

light sources

Linear arrays

list

IconComposite scatterers
IconOverview

list of dielectric functions

list of interfaces

list of materials

list of scatterers

IconOverview
IconComposite scatterers
IconOverview

lists

literature data

Loading a configuration (OLE)

Location

IconRectangular light source
IconCircular light source
IconVolume light source

- M -

macro language

macros

macroscopic volume

Main window

master PC

IconThe new user-interface of version 2.4
IconOverview
IconMaster PC

material

IconOptical constants
IconAbsorbing material

Materials

maximum

Maximum (OLE)

metafile

Mie

IconMie scatterers
IconExtended Mie scatterers

Mie scatterer

Minimum (OLE)

minimun

mirror

IconPre-defined interfaces
IconParaboloid segment

mixture

Modifying pictures

multilayer stack

multiple scattering

IconExtended Mie scatterers
IconIdeal diffusor
IconSpherical detector arrays

- N -

n(host)

nanometer

network

IconOverview
IconMaster PC
IconClient PCs: The tool NIGHTSHIFT
IconStrategy for distributed computing

night

NIGHTSHIFT

IconOverview
IconClient PCs: The tool NIGHTSHIFT

noise

noise amplitude

noise level

Normal Vector

IconCircle
IconUser-defined surface: Circular basis

normalization

Number of rays (OLE)

- O -

Object

object colors

object generation

object oriented programing

Object parameters (OLE)

object_parameter

object_parameter_string

objects

IconThe new user-interface of version 2.4
IconGeneral properties of SPRAY objects
IconOverview
IconOverview

observation point

observation window

Observer

observer_x

observer_y

observer_z

off-axis paraboloid

Offset

OLE

IconOverview
IconObject parameters
IconSimulation parameters
IconRetrieving results
IconVideo generation
IconDemo video

OLE automation

IconComplex objects: Creating input data
IconOverview
IconMaster PC
IconClient PCs: The tool NIGHTSHIFT
IconOverview

OLE commands

OLE server

Open cylinder

open structures

IconOverview
IconRectangular interface

optical constant

IconOptical constants
IconOverview

optical constants

IconOverview
IconMie scatterers
IconLayer stacks

optical setups

optimize

Orientation

IconRectangular light source
IconCircular light source
IconVolume light source
IconConverging lens
IconDiverging lens

- P -

paint

paints

Paraboloid

parallel beam

parallel light

Parameters

IconThe new user-interface of version 2.4
IconSpectral range and angle resolution

parameters (OLE)

particles

Paste

peak

IconFluorescent scatterers
IconSpherical detector arrays

pending task

IconOverview
IconClient PCs: The tool NIGHTSHIFT

Perfect absorber

Perfect mirror

periodic

photograph

pictures

IconPrinciple
IconVideo generation

pixel

IconPrinciple
IconRendered view

pixel (OLE)

pixel array

pixels

IconScreen
IconLinear array

plane

plastic

Platypus Animator

Point light source

polarization

IconSimulation logic
IconLayer stacks
IconPolarizer

polarizations

Polarizer

position

IconSimulation logic
IconPoint light source

positioning text

pre-defined interfaces

IconOverview
IconPre-defined interfaces
IconOverview

Principle

print

priority

IconSimulation logic
IconOverview

Prism

probabilities

probability

IconOverview
IconExtended Mie scatterers

progress bar

IconThe new user-interface of version 2.4
IconStart options

projection

propagation direction

Properties

pyramid

- Q -

quantum efficiency

queue

- R -

Radiation Transfer

radius

IconExtended Mie scatterers
IconCircle
IconSphere
IconSphere segment
IconCylinder (closed)
IconCone
IconCircular aperture
IconConverging lens
IconDiverging lens
IconUser-defined surface: Circular basis
IconComplex objects: Subobject types

radius distribution

radius vector

rainbow

IconSpherical detector arrays
IconDemo video

random number

randomness

ray

IconOverview
IconLayer stacks

ray tracing

Ray vector

rays

IconWhy using spectral ray tracing?
IconOverview
IconRendered view
IconHow many rays do you need?
IconSimulation parameters

Rays per task

Ray-tracing

rectangle

IconRectangular light source
IconScreen
IconRectangular interface
IconRectangular box
IconATR crystal
IconCircular aperture
IconUser-defined surface: Rectangular basis
IconComplex objects: Introduction
IconComplex objects: Subobject types
IconPolarizer

Rectangle points

rectangular box

IconGrave
IconRectangular box
IconEllipsoid segment
IconParaboloid segment

Rectangular detector

rectangular detector (OLE)

Rectangular interface

Rectangular light source

red light

re-emission

reflectance

IconWhy using spectral ray tracing?
IconIdeal diffusor
IconSpecular and diffuse reflection
IconLayer stacks
IconSpectral range and angle resolution

reflection

IconOverview
IconSpecular and diffuse reflection

refraction

IconOverview
IconSpherical detector arrays
IconRectangular interface

refractive index

IconMie scatterers
IconThe RT file format
IconSpherical detector arrays
IconATR crystal

Registration

Rendered view

Rendered views

resolution

IconScreen
IconSpherical detector arrays

results

Retrieving results

RGB

Rotation

RT data

IconThe View_RT utility
IconObject parameters

RT file

RT file format

RT files

rt-files

RTMIE

- S -

S

IconGeneral scatterers
IconComposite scatterers

save_bitmap

save_bitmap_auto

save_detector_bitmap

Saving a configuration (OLE)

Saving pictures (OLE)

scattered radiation

scatterer

IconOverview
IconGeneral scatterers
IconMie scatterers
IconFluorescent scatterers
IconComposite scatterers
IconOverview
IconPoint light source

scatterer_load_rt

scatterer_parameter

scatterers

IconExtended Mie scatterers
IconOverview
IconSpherical detector arrays

Scatterers (OLE)

scattering

IconOverview
IconMie scatterers
IconFluorescent scatterers
IconComposite scatterers
IconThe RT file format
IconIdeal diffusor
IconSpherical detector arrays

scattering angle

IconOverview
IconIdeal diffusor

scattering coefficient

scattering event

scattering media

scattering particles

scattering probabilities

scenery

SCOUT

IconWhy using spectral ray tracing?
IconThe new user-interface of version 2.4
IconGeneral properties of SPRAY objects
IconOptical constants
IconLayer stacks

scratches

screen

IconWhy using spectral ray tracing?
IconScreen
IconHandling the OLE server

screen fraction

screen_value

Screens (OLE)

scripts

server

IconOverview
IconOverview

shape

IconOverview
IconUser-defined surface: Rectangular basis
IconPeriodic surface texture
IconComplex objects: Introduction

shift key

Show

silicon prism

silicon wafer

simple_detector_value

simulation of optical devices

simulation of pictures

simulation parameters

IconThe new user-interface of version 2.4
IconSpectral range and angle resolution

Simulation parameters (OLE)

simulation thread

Simulaton

sine

single scattering

IconThe RT file format
IconSpherical detector arrays

sinusoidal surface

size

size distribution

sky

slider

IconThe View_RT utility
IconRectangular detector
IconScreen

small particles

smooth interface

Source DF

spectral distribution

spectral points

IconSpherical detector arrays
IconSpectral range and angle resolution

spectral points (OLE)

spectral position

IconAbsorbing material
IconRetrieving results

Spectral range

IconComposite scatterers
IconRectangular detector
IconRendered view
IconSpectral range and angle resolution

spectral range (OLE)

spectral unit

spectrum

Specular

IconIdeal diffusor
IconSpecular and diffuse reflection

Specular and diffuse

speed

Sphere

IconOverview
IconMie scatterers
IconPre-defined interfaces
IconSpherical detector arrays
IconSphere
IconSphere segment
IconPeriodic surface texture
IconComplex objects: Introduction
IconComplex objects: Subobject types

sphere segment

IconSpherical detector arrays
IconSphere segment
IconConverging lens
IconDiverging lens

spheres

Spherical detector arrays

SPRAY algorithm

SPRAY tutorial

Spray_Remote

spreadsheet program

standard deviation

Start options

Start simulation

start_grafx

status

Stop

Strategy

subfolder

Subobject

subobjects

sun

sunlight

surface

IconOverview
IconLayer stacks
IconOverview
IconUser-defined surface: Circular basis
IconPeriodic surface texture

surface normal

IconRectangular light source
IconCircular light source
IconRectangular detector
IconScreen
IconLinear array
IconTriangle
IconRectangular box
IconPrism
IconComplex objects: Subobject types

surface_formula

surrounding material

surrounding medium

symmetriy axis

IconCylinder (closed)
IconDiverging lens

symmetry axis

IconSphere segment
IconParaboloid segment
IconConverging lens

- T -

tables

Target

target_x

target_y

target_z

tasks

test rays

IconOverview
IconRendered view

test_ray

text

text files

texture

textured surface

Thickness

IconLayer stacks
IconDiverging lens

thin film

thread

IconStart options
IconSimulation parameters

tolerance

Tools

top halfspace

IconExtended Mie scatterers
IconOverview
IconLayer stacks

total reflection

transmittance

IconWhy using spectral ray tracing?
IconIdeal diffusor
IconSpecular and diffuse reflection
IconLayer stacks
IconSpectral range and angle resolution

transparent

IconOverview
IconSpherical detector arrays

Triangle

IconTriangle
IconPrism
IconComplex objects: Introduction
IconComplex objects: Subobject types

tutorial

- U -

unit

USB port

user dialog

user-defined interfaces

IconOverview
IconOverview
IconATR crystal

User-defined surface

IconUser-defined surface: Rectangular basis
IconUser-defined surface: Circular basis

user-defined surface shape

- V -

vector

vector 1

vector 2

vector graphics

vector_1

vector_2

version 2

video generation

IconVideo generation
IconDemo video

video sequence

view

View Data

view pictures

view_parameter

View_RT

IconGeneral scatterers
IconThe RT file format
IconThe View_RT utility

views

IconThe new user-interface of version 2.4
IconThe View_RT utility
IconOverview
IconOverview

Views (OLE)

virtual reality

visible

VisualBasic

IconComplex objects: Creating input data
IconOverview
IconHandling the OLE server

volume

volume fraction

IconGeneral scatterers
IconMie scatterers
IconExtended Mie scatterers

Volume light source

volume_fraction (OLE)

voxel

- W -

W(Q)

waiting queue

water

water film

water sphere

wavelength

IconSpherical detector arrays
IconSpectral range and angle resolution

wavenumber

IconThe RT file format
IconThe View_RT utility

wavenumber range

wavenumbers

IconSpectral range and angle resolution
IconRetrieving results

white

Windows metafile

Windows Scripting Host

Workbook

IconMie scatterers
IconExtended Mie scatterers
IconFluorescent scatterers
IconRectangular detector
IconLinear array
IconComplex objects: Introduction
IconComplex objects: Creating input data

write_ini_file

WSH

- X -

X

x-coordinate

- Y -

Y

y-coordinate

- Z -

Z

z-coordinate